Go on a journey to explore the ruins of you ancestors’ civilization.
A world of forgotten Titans ready to defend the secrets they hold.
–The arrow shall carve your path–
“Explore the ancient ruins of your forefathers and uncover more than twenty extraordinary and unique titans, each with their own savage attacks and hidden weakness. Find and exploit their faults to slay the beasts and consume the primeval power that lies within them.”
Go on a spiritual journey with only an arrow for weapon. One single solitary arrow will fight by your side. Slay the Titans by sending it forth and calling it back to your side.
Titan Souls is to launch in the first quarter of 2015.
Stay tuned for updates @MyIndiePixel
a poem of serious reflection, typically a lament for the dead…
–for a Dead World–
“What is progress?”
Stumbling upon this article written by Andrew S. Allen, I was struck by the thoughts behind this gem:
–A short animation movie by Santiago Grasso–
Inspired by Haruki Murakami.
Inspired by Hayao Miyazaki.
Inspired by the developer’s personal life…
–A chilling graphic adventure game–
Some of the most interesting talks at the Full Indie Summit was Arinn Dembo’s talk:
The Secret Story of Your Game
Rich in knowledge based on her experience, here is a EXTREMELY short summary of things to think about.
Arinn Dembo aka. The Elusive
First of all, not every game needs a story –Pong, Tetris, Bejeweled–
but a little bit of “lore” can help.